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Sonic Advance Network

Sonic Advance Network

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Devlog

  • Bugfix 2: Electric Boogaloo
    July 28, 2021 by TaelsDaFoox
    Heya! back with another bugfix. this one fixes some of the bugs with the Digidrone animation, fixes the inputs needed to preform a kick, and adds a new loading screen with an effect similar to that of... Continue reading
  • Digihub Returns!
    July 27, 2021 by TaelsDaFoox
    Digihub is back! Run around the digital landscape with friends, jump through warp rings to reach new areas, and return any time by pressing Q, summoning the new Digidrone ! Other updates: Players will... Continue reading
  • Bugfix (And some ideas for the future)
    July 26, 2021 by TaelsDaFoox
    1
    Like any other bad game, this game has bugs. a lot of em. ...but I fixed some of em! FIXED: fixed punching's endlag, music not stopping correctly, death breaking the online engine, other players being... Continue reading
  • Sonic Omega meets Sonic Advance Network!
    July 26, 2021 by TaelsDaFoox
    wowza. this was a lot of fun to do. For those unaware, Sonic Advance Network is - or was - a Scratch game, based on the Genesis Sonic Engine . It was to my knowledge the first ever online multiplayer... Continue reading
  • Sonic Battle 2D?
    May 25, 2021 by TaelsDaFoox
    Well here it is, Sonic Advance 4 finally updated. well, less of an update and mroe of an overhaul! after playing way more sonic battle, I decided to see how a Sonic fighting game like Sonic Battle cou... Continue reading
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